GAMES

Play the Path.

The tabletop line turns the logic of a real haunt into a game system: rooms, corridors, guest decisions, escalating dread and a maze that refuses to stay convenient.

Survive the Night tabletop game artwork
Public Beta v0.6
FIRST GAME

Survive the Night

2–5 players • 45–75 minutes • Ages 12+

One player becomes the Hauntmaster while the Guests search rooms, manage Courage, avoid Threats and complete a scenario before Dread reaches 12.

10 illustrated room tiles
Straight, corner, T and four-way pathways
Guests, Hauntmasters, Threats, Haunts and Items
Four Public Beta scenarios

Digital Public Beta. No physical game is currently shipped.

DESIGN PHILOSOPHY

Expandable without replacing the core.

The Hallow Path game system is being built for additional locations, characters, threats and scenarios while keeping the original room-and-pathway logic recognizable.

LOCATIONS

New places to get lost

Future sets can move the Path into new environments without discarding the core rules.

MINIATURES

Upgrade the table

Paper standees keep the base game accessible; miniature waves can become optional upgrades.

CREATORS

A system others can build on

Future creator tools can support approved scenarios, locations and components once the system is stable.