
Build the attraction
Illustrated 4×4-inch rooms create distinct spaces with Fear ratings and gameplay effects.
Survive the Night is a modular haunted-maze tabletop game where one Hauntmaster controls Dread, Threats and the shifting path while the Guests search for a way out.

Rooms, pathways, cards and standees assemble into a shifting haunted attraction. The table becomes the maze, and the maze does not particularly care about your plans.

Illustrated 4×4-inch rooms create distinct spaces with Fear ratings and gameplay effects.

Straight, corner, T-path and four-way corridor tiles let the maze expand and shift.

Ghosts, witches, a Grim Reaper, spider swarms and the Coffin Horror pressure every route.
The Guests are racing a Dread clock. The Hauntmaster is trying to make that clock everyone's problem.
Reveal rooms and pathways. Every new connection changes where the Guests can search, retreat or escape.
Find Items and scenario objectives while managing Courage and passing Fear tests.
The Hauntmaster spends Shadow, moves Threats and shifts pathways as Dread climbs toward 12.
The Public Beta is a complete printable tabletop prototype. Balance and wording may change as real-world playtests continue before the final v1.0 release.



The core game is the beginning. Future locations can take the Path into haunted woods, schools, castles, churches, amusement parks and other places where fear has been deliberately built.
New rooms, pathways, threats and scenario structures without replacing the core system.
Guest, Hauntmaster and Threat miniature waves designed to upgrade the standee edition.
Optional digital miniature and terrain expansion paths can grow without making the base game harder to own.
Get the printable beta, play Scenario 01, and help shape the final release through real-world feedback.